Space Marshals 2 Wikia
Tag: Visual edit
Tag: Visual edit
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'''Headgear on Bonus mission 3 (Underville):'''
 
'''Headgear on Bonus mission 3 (Underville):'''
* Horns - descend one level and go to the cabin with the C key and turret, descend the stairs in the center of cabin. The room contains a gear switch to open the adjacent green room that contains the Horns.[[Category:Guides]]
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* Horns - descend one level and go to the cabin with the C key and turret, descend the stairs in the center of cabin. The room contains a gear switch to open the adjacent green room that contains the Horns.
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'''Headgear on Bonus mission 4 (Hang Man's Hill):'''
  +
* Winged Helmet - Located on the same level as the council meeting. The room is disconnected and to the north, it contains left gun turret control console.[[Category:Guides]]
 
[[Category:Headgear]]
 
[[Category:Headgear]]
 
[[Category:Collectibles]]
 
[[Category:Collectibles]]

Revision as of 22:55, 2 April 2019

This page contains directions for finding Headgear on missions.

So far, no headgear was found on missions 10, 12 and 15; missions 1 and 20 do not contain any headgear.

Main storyline

Headgear on Mission 2 (New Century Raid):

  • White Marshal Hat - inside the sheriff’s office.

Headgear on Mission 3 (Into The Hills):

  • Bullrider - in the rocks, northwest of the ruins by the extraction point.

Headgear on Mission 4 (The Chief Engineer):

  • Combat Helmet - Behind the southwestern wall of the building right in front of the second sewer exit. The building has a fire barrel by the northwestern wall and a sleeping guard inside.

Headgear on Mission 5 (The Lost Caravan):

  • Huntsman - Enter the well, go through the cave system, exit via stairs southeast; the hat is by a collapsed mine entrance northeast of the exit stairs.

Headgear on Mission 6 (The Master Gunner):

  • Strongman - In the main settlement, in a cage northwest of the well.

Headgear on Mission 7 (Scowler’s End):

  • Mohawk - When you unseal the room where Gavin and uncle Garth are locked in, go past them into the locker room patrolled by a robot, go southwest, clear out the volatilium deposits by the door and go into the cave.

Headgear on Mission 8 (Lumbert Rouble’s Mill):

  • Plumber’s cap - on a small island in the pond between the two workshops.

Headgear on Mission 9 (The Quartermaster):

  • Pirate Hat - On the top level of the fifth car, inside a walk-in freezer.

Headgear on Mission 11 (Radio Tower Stash):

  • Hipster Beard - second floor from the top down (roof is floor 1), on a table in the center of the room.

Headgear on Mission 13 (Fickle Island):

  • Top Hat - on floor C, in an equipment storage room behind a cargo door unlocked with keycard B.

Headgear on Mission 14 (Hellbrook Harbor):

  • Rattler junk mask - proceed along the the train tracks until both tracks end, then proceed northeast to a hangar, along a single train track; follow the track to the end and turn southeast, enter the mess hall.

Headgear on Mission 16 (The Captain):

  • Bowler Hat - Before choosing a container, approach the loading site, then proceed to it’s northeastern side.

Headgear on Mission 17 (The Jail Break):

  • Beret - inside the house directly opposite the saloon (or, as normal people say, across the street).

Headgear on Mission 18 (Graywater Black Site):

  • Bandana - Proceed northeast from the satellite dish, through a corridor with stationary laser detectors to a guard tower with a first aid station inside.

Headgear on Mission 19 (The Weak Spot):

  • Assault helmet - near the second AA gun.

Bonus missions

Headgear on Bonus mission 1 (Burnbook Cabin):

  • Tactical Mullet - outside the house, on the northern side.

Headgear on Bonus mission 2 (Power Hungry):

  • Rebreather Mask - at the end of the level, in a small hangar directly opposite the landing platform.

Headgear on Bonus mission 3 (Underville):

  • Horns - descend one level and go to the cabin with the C key and turret, descend the stairs in the center of cabin. The room contains a gear switch to open the adjacent green room that contains the Horns.

Headgear on Bonus mission 4 (Hang Man's Hill):

  • Winged Helmet - Located on the same level as the council meeting. The room is disconnected and to the north, it contains left gun turret control console.